MineScape RPG
New forum:
http://www.minescaperpg.com/Forum
Please use that forum for all posting from now on, this one will no longer be accessible.


The RPG server that will change the way you play Minecraft.
 
HomeHome  GalleryGallery  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  

Share | 
 

 Developer Diary - Expansion Packs in Patch 1.7.5

View previous topic View next topic Go down 
AuthorMessage
CavGunner
Admin
avatar

Posts : 319
Reputation : 1
Join date : 2011-09-12
Location : Ontario, Canada

MineScape Character
Tree Choice: Warrior
Class: Dervish

PostSubject: Developer Diary - Expansion Packs in Patch 1.7.5   Tue Nov 15, 2011 4:49 pm

Aye, going to start letting everyone know what I'm doing.
Create a NEW TOPIC to discuss it HERE!
Do NOT post on this thread!

-HAVING TO DO WITH ANYTHING IN THE 1.7.5 PATCH!-


Last edited by CavGunner on Tue Nov 15, 2011 4:55 pm; edited 1 time in total
Back to top Go down
View user profile http://minescape.forumotion.com
CavGunner
Admin
avatar

Posts : 319
Reputation : 1
Join date : 2011-09-12
Location : Ontario, Canada

MineScape Character
Tree Choice: Warrior
Class: Dervish

PostSubject: Re: Developer Diary - Expansion Packs in Patch 1.7.5   Tue Nov 15, 2011 4:54 pm

Aye.
First off, new Expansion Packs coming out:

-Neilheim
-Broggdar

If you can think of better names for these, let me know!
Put them in a new thread here!

----------------
Anyway, I've been messing around with Terrain Generation and other small things...so I tried to generate a working world for Neilheim, to see what I could come up with.

Spoiler:
 

As you can see, I have some work to do.
But it DOES look really cool when you fly around...kind like the world exploded.
I promise I'll fix it.

I plan on having a high Dragon spawn rate in Neilheim, as well as a higher amount of Fire Giants.
Essentially...an EXTREMELY dangerous area...
Portal for this one will not be in the Bale Portal Tower, but somewhere else.
I'll make it relatively easy to get to...maybe.

----------------
Still no pictures for what will be Broggdar...but I have a damn good idea as to what I'm going to do.
I think you guys are going to like it.
Like, a lot.
Especially you explorers and such...should be fun.
Back to top Go down
View user profile http://minescape.forumotion.com
CavGunner
Admin
avatar

Posts : 319
Reputation : 1
Join date : 2011-09-12
Location : Ontario, Canada

MineScape Character
Tree Choice: Warrior
Class: Dervish

PostSubject: Re: Developer Diary - Expansion Packs in Patch 1.7.5   Tue Nov 15, 2011 5:28 pm

Okay, take 2 at Neilheim!

Spoiler:
 

MUCH better!
Still scary as hell...and I'd need to move the spawn in this case, cause you spawn in a massive gap into a lava lake.
This map was intense to generate. Took my rig a full 2 minutes (And I'm running a 3.2 i5 with 8GB of RAM, etc etc) to generate it fully.

Basically, an infinite Nether world with massive cliffs, mountains, weird formations, plenty of mobs, and no roof.
So far...nothing really that special yet, but the map looks cool.
Maybe I need to raise the lava level and lower the Volatility a bit, though...
Back to top Go down
View user profile http://minescape.forumotion.com
Sponsored content




PostSubject: Re: Developer Diary - Expansion Packs in Patch 1.7.5   

Back to top Go down
 
Developer Diary - Expansion Packs in Patch 1.7.5
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Walking through the christmas tree Patch
» new CWOW patch released
» Aion : 1.2=end of the trip? English patch obsolete in 1.2
» Fix for Patch Update: Tuesday March 01
» Aion Revisted - Guide Install - Patch 1.2

Permissions in this forum:You cannot reply to topics in this forum
MineScape RPG :: Administration :: Upcoming Features/Ideas-
Jump to: