| New Block Suggestions | |
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CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: New Block Suggestions Mon Jan 30, 2012 1:24 pm | |
| Right. Last night, Jerry, Enfour, and myself were running through the Elven city picking all the issues apart while I added NPC's. Jerry pointed out that one area would look nicer if we added a block that looked like bookshelves, but with bottles of wine or similar, instead.
So, here's what I'll do. I want you to start designing your own blocks!
32x32 in resolution, keep within the medieval theme. If I can figure out a fair way to craft the block, or if it's something that can spawn naturally, I shall add it in.
Send me a LINK to the image, NOT the actual image! Keep them .png if you can. | |
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Xetian
Posts : 43 Reputation : 0 Join date : 2011-12-22 Age : 32 Location : Marietta, GA
MineScape Character Tree Choice: Warrior Class: Mercenary
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 5:01 pm | |
| I'll edit this, but I have an idea and hope you like it when I'm done.
EDIT: Actually, there's no point in me making a texture for it, as I want to make a block using current textures in a different pattern. If I understand the terrain.png correctly, you can make more than one block read the same texture, correct?
What I want is a block where all sides are stone except the side facing the player when it is placed, which would use the glass pane (And let us see through the block).
Would that be difficult to implement with the spout client? Just make it look like plain stone for the classic client? | |
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CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 7:16 pm | |
| - Xetian wrote:
- I'll edit this, but I have an idea and hope you like it when I'm done.
EDIT: Actually, there's no point in me making a texture for it, as I want to make a block using current textures in a different pattern. If I understand the terrain.png correctly, you can make more than one block read the same texture, correct?
What I want is a block where all sides are stone except the side facing the player when it is placed, which would use the glass pane (And let us see through the block).
Would that be difficult to implement with the spout client? Just make it look like plain stone for the classic client? Currently that's not possible :/ All I need is literally a 32x32 pixel box with what you want on all 6 sides. I can then work on adding them into the game ^.^ No texture.png files are modified, I literally ONLY need a LINK to the image ^.^ | |
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Xetian
Posts : 43 Reputation : 0 Join date : 2011-12-22 Age : 32 Location : Marietta, GA
MineScape Character Tree Choice: Warrior Class: Mercenary
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 8:44 pm | |
| - CavGunner wrote:
- snip
In that case, just rip BigFairy's textures and make it 5 sides of stone and 1 side of glass. Basically, I want a pumpkin, but instead of a face, it's glass, and instead of pumpkin parts, it's stone. That way I can make a 1 way window. There was a mod that used to do this but I believe it died back in 1.7 and I highly doubt if it's still around that it's ready for bukkit/spout I would grab the textures myself, but paint.net keeps going batshit insane on me and toning down the resolution when I try to form a new image | |
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CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 9:12 pm | |
| I just said, I can't do that. | |
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Zessus
Posts : 119 Reputation : 4 Join date : 2011-11-26 Age : 30 Location : US, Ohio
MineScape Character Tree Choice: Warrior Class: Paladin
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 9:52 pm | |
| I'm not good with making textures but I'll give a few ores if anyone wants to try to make them. Silver. Adamantine. Mithril. White gold. Steel (I know you don't mine steel but maybe do that if you can't make it craftable). I'll come up with more ideas later. | |
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CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 9:57 pm | |
| Currently I can't add ore blocks that drop ores, but that WILL be a feature in the future. | |
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mightylcanis
Posts : 33 Reputation : 0 Join date : 2011-11-01 Age : 26 Location : USA
MineScape Character Tree Choice: Rogue Class: Thief
| Subject: Re: New Block Suggestions Mon Jan 30, 2012 10:28 pm | |
| Reheat iron maybe to get steel? | |
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Xetian
Posts : 43 Reputation : 0 Join date : 2011-12-22 Age : 32 Location : Marietta, GA
MineScape Character Tree Choice: Warrior Class: Mercenary
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 12:19 am | |
| Can we add blocks with any special features specifically Cav? I have an idea for a "bland" block, but haven't figured out how it would work yet. What about a block that could have an off state and an on state based on redstone, and it emitted light?
Could we make lavastone glow just a little? | |
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supersean
Posts : 28 Reputation : 1 Join date : 2011-12-05
MineScape Character Tree Choice: Rogue Class: rougue
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 12:49 am | |
| how bout making blocks that can protect your house from griefers? | |
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CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 1:58 am | |
| Unfortunately, I can't do Light Blocks right now. They really like to glitch. | |
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jerrycoe
Posts : 11 Reputation : 0 Join date : 2011-12-24
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 3:09 am | |
| HEY! as in for horses! Bedding in stables (or hobos ), thatched roofs, etc. | |
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jerrycoe
Posts : 11 Reputation : 0 Join date : 2011-12-24
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 3:40 am | |
| Also, what all can the block do? By that i mean can interacting with the block activate a skill like the items can? can i step onto the grounds of a temple and be healed as if a paladin used lay hands? I doubt it, but it'd be awesome.
Ooh! Another! Creep. like in starcraft (that black sludge stuff) for evil badguy stuff. | |
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CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 3:51 am | |
| - jerrycoe wrote:
- HEY! as in for horses! Bedding in stables (or hobos ), thatched roofs, etc.
- jerrycoe wrote:
- Also, what all can the block do? By that i mean can interacting with the block activate a skill like the items can? can i step onto the grounds of a temple and be healed as if a paladin used lay hands? I doubt it, but it'd be awesome.
Ooh! Another! Creep. like in starcraft (that black sludge stuff) for evil badguy stuff. Hay is a really good idea, I have to say :O I'll design that one myself if no-one else does. As for the "sludge", I don't quite know what you mean REMEMBER!; You can create your own blocks and just throw the links at me! Chances are, I'll add them! As for effects to blocks...I cannot do that as of yet. BUT...I can do the healing thing with WorldGuard. | |
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Zessus
Posts : 119 Reputation : 4 Join date : 2011-11-26 Age : 30 Location : US, Ohio
MineScape Character Tree Choice: Warrior Class: Paladin
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 4:55 am | |
| Can someone make columns for my Roman architecture lol. Also if you can make a healing effect block you should make an altar block that heals you if you're near it. | |
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jerrycoe
Posts : 11 Reputation : 0 Join date : 2011-12-24
| Subject: Re: New Block Suggestions Tue Jan 31, 2012 4:58 am | |
| - Zessus wrote:
- Can someone make columns for my Roman architecture lol.
YEAH! like those ones in the aether mod's dungeons | |
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jerrycoe
Posts : 11 Reputation : 0 Join date : 2011-12-24
| Subject: Re: New Block Suggestions Wed Feb 01, 2012 2:15 am | |
| Crates! to put in the attic | |
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N00bzftw
Posts : 117 Reputation : 0 Join date : 2011-11-07 Location : UK
MineScape Character Tree Choice: Rogue Class: Hunter
| Subject: Re: New Block Suggestions Wed Feb 01, 2012 6:39 pm | |
| We should add two blocks, one being the body of a person, the second being the head. Then we can have guards which aren't just pumpkins on a stick | |
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Xetian
Posts : 43 Reputation : 0 Join date : 2011-12-22 Age : 32 Location : Marietta, GA
MineScape Character Tree Choice: Warrior Class: Mercenary
| Subject: Re: New Block Suggestions Wed Feb 01, 2012 7:36 pm | |
| Can we add a new block that looks like a set of cabinets? I'll attempt to make a decent image for it if that's plausible (Bonus points if it can work as a chest even with a block on top of it) | |
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