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 Chimneys Help Edit:+some other questions

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dialga560



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PostSubject: Chimneys Help Edit:+some other questions   Tue Nov 01, 2011 3:31 pm

What do they basically do and how
To make them? Smile


Last edited by dialga560 on Tue Nov 01, 2011 6:45 pm; edited 1 time in total
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dialga560



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PostSubject: Post Edit Help   Tue Nov 01, 2011 3:35 pm

Edit:plz
Tell the new mobs and about the clan system.
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CavGunner
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PostSubject: Re: Chimneys Help Edit:+some other questions   Tue Nov 01, 2011 4:38 pm

Chimneys:
1) Look at the target block and type "/chimney tgt"...or stand on the target block and type "/chimney std".
2) They will then emit smoke particles, simulating a Chimney.

I'm removing Chimneys soon, as they're buggy, cause slight lag, and aren't as good as I thought.


New Mobs:
*In the normal world*: Hellhounds, Aggressive Zombie Pigmen, Winter Wolves, Giants
*In the Nether*: Fire Zombies, Fire Spiders, Fire Giants, Fire Slimes, Fire Skeletons...and pretty much Fire Everything Else.
*In the Skyland*: Creepers that throw you instead of blow up, Lightning Creepers.


Clans:
Currently disabled.
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dialga560



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PostSubject: Post slight-edit   Tue Nov 01, 2011 5:21 pm

Thx
Sorry,but do they have other textures?
And when would npcs get released?
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PostSubject: Re: Chimneys Help Edit:+some other questions   Tue Nov 01, 2011 9:20 pm

dialga560 wrote:
Thx
Sorry,but do they have other textures?
And when would npcs get released?

They do not have different textures.
You'll know them when you see them.

NPC's will be released as soon as I get the MySQL database set up.
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