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 Some questions and ideas... and maybe answers

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N00bzftw



Posts : 117
Reputation : 0
Join date : 2011-11-07
Location : UK

MineScape Character
Tree Choice: Rogue
Class: Hunter

PostSubject: Some questions and ideas... and maybe answers   Wed Jan 18, 2012 3:59 pm

Okie dokie,
Firstly, what does woodcutting do? And if summonarrow has been removed can you add a server shop selling them?
Also, does being a [Premuim] of the $40 thing mean you get everything to be added (e.g. Multi race crafting or whatever)

and that brings me onto the portals still being broken. Escape isn't working (says something like I do not have the skill: Escapeartist). Will the server towns need to be changed/added to fit the theme of the race spawn.

To be added to...
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CavGunner
Admin


Posts : 319
Reputation : 1
Join date : 2011-09-12
Location : Ontario, Canada

MineScape Character
Tree Choice: Warrior
Class: Dervish

PostSubject: Re: Some questions and ideas... and maybe answers   Wed Jan 18, 2012 4:36 pm

1) Woodcutting presents a chance of receiving double or triple drops when cutting wood.
2) Arrows are easy to come by, so I'm likely not do create a shop for them.
3) It's now $50 for the Premium Pack. Multi Race crafting will be available for normal players, as well. I'm attempting to not limit features on people who did not donate.
3) I am fixing portals in the upcoming patch.
4) I am aware of the Escape error. EscapeArtist is a similar but different skill to Escape.
5) No, of course not. Everyone will be forced to go through the initial Race choices. Once you have picked a Race, you will be teleported to the City representing that race, and must go through a small quest line before continuing to Bale. Play will then continue as normal.
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N00bzftw



Posts : 117
Reputation : 0
Join date : 2011-11-07
Location : UK

MineScape Character
Tree Choice: Rogue
Class: Hunter

PostSubject: Re: Some questions and ideas... and maybe answers   Wed Jan 18, 2012 6:43 pm

Ah, kool thanks
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PostSubject: Re: Some questions and ideas... and maybe answers   Today at 3:42 am

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