| | HERO SKILLS - PLEASE POST! | |
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vengypr0
Posts : 87 Reputation : 0 Join date : 2011-12-07
MineScape Character Tree Choice: Rogue Class: archer
| Subject: HERO SKILLS - PLEASE POST! Fri Jan 20, 2012 1:18 am | |
| To be able to update the skills and hero abilities on the wiki, everyone please post your hero spec and ALL the skills that it can use, please provide a description of each skill.
Current heroes done: Architect,
please post in this format:
Chosen hero: Hero Skills: *note include all skills, this is just an example:
mark - marks a place on the map, to be used with recall. recall - recalls to the marked place set. bandage - uses paper to heal you.
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| | | vengypr0
Posts : 87 Reputation : 0 Join date : 2011-12-07
MineScape Character Tree Choice: Rogue Class: archer
| Subject: Re: HERO SKILLS - PLEASE POST! Fri Jan 20, 2012 2:10 am | |
| i need a description of the skills btw - you got that stored somewhere? | |
| | | torwi1
Posts : 8 Reputation : 0 Join date : 2011-12-13
| Subject: Re: HERO SKILLS - PLEASE POST! Fri Jan 20, 2012 2:31 am | |
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| | | vengypr0
Posts : 87 Reputation : 0 Join date : 2011-12-07
MineScape Character Tree Choice: Rogue Class: archer
| Subject: Re: HERO SKILLS - PLEASE POST! Fri Jan 20, 2012 2:50 am | |
| i need the descriptions of the NEW skills so that i can edit the wiki. | |
| | | CavGunner Admin
Posts : 319 Reputation : 1 Join date : 2011-09-12 Location : Ontario, Canada
MineScape Character Tree Choice: Warrior Class: Dervish
| Subject: Re: HERO SKILLS - PLEASE POST! Fri Jan 20, 2012 3:53 am | |
| OFFICIAL SKILLS: Alchmey: Allows the crafting of potions. Antidote: Cures your target of poison. AssassinsBlade: Buff that poisons your sword, causing it to inflict a damage over time poison on the target. Backstab: Passive buff that causes you to deal more damage to a target when you strike them from behind. Bandage: Heals the target, as well as stops bleed effects. Bleed: Inflicts a damage over time bleed effect. Blink: Line of sight teleport up to 6 blocks. Bolt: Summons a blot of lighning down on the target. Charge: Charges you towards the target. Confuse: Confuses the target, causing a drifting of aim cursor. Curse: Curses the target, which causes the target to have a chance to miss hitting their target. Dispel: Removes any magical effects from the target. Enchant: Allows you to enchant items. Escape Artist: Removes any efects affecting your movement. Excavate: Buff that boosts digging speed, and allows instant breaking of dirt blocks. Fire Arrow: Causes the next arrow you shoot to light the target it hits on fre. Fireball: Shoots a fireballs that ignites the target. Fishing: Passive buff that grants a chance of double drops for fishing. Gills: Allows you to breath underwater for a short time. Group Heal: Heals nearby members of your party. Harmtouch: Deals damage to a target in melee range. Herbalism: Passive buff that grants a chance of double drops when dealing with plants, watermelons, wheat, leaves, etc... IceArrow: Causes the next arrow you shoot to deal ice damage and slow the target that it hits. Icebolt: Shoots a bolt of ice at the target, and extinguishes them if they are on fire. Invuln: Makes you temporarily immune to all damage. Jump: Causes you to jump several blocks in the air. Layhands: Fully heals the target. Mark: Marks a point on the world for use with recall. Might: Boosts your parties damage with all weapons. Mining: Passive buff that grants a chance of double drops while mining. One: Provides a short term movement speed boost. PickPocket: Gives you a chance to steal an item from the target's inventory. Piggify: Forces the target to ride a pig for a short time. Poison: Inflicts a poison damage over time effect on the target. PoisonArrow: Causes the next arrow you shoot to poison the target it hits. Port: Teleports you and your party to a set location, locations must be set in the skills.yml file. Pray: Heals the target for a set amount. Recall: Teleports you to the point set by mark. Repair: Allows you to repair items in your inventory for part of their cost. Root: Immobilizes the target for several seconds. Safefall: Allows a short period where fall damage is negated. Shield: Causes a shield item to absorb a portion of incoming damage, shield items are doors and trapdoors, must be in hand to absorb damage. Slow: Causes the target to move slower for a time. Smite: Strikes the player with damage from range. Smoke: Causes you to disappear completely from view for a time, dealing/taking damage ends the effect. Sneak: Allows for sneaking at full movement speed. SuperJump: Launches you into the air, and gives you short term safefall. Superheat: Superheats a pickaxe, causing it to smelt blocks it breaks for a time. Taunt: Taunts enemies around you, causing them to target you over other players. Telekinesis: Allows long range use of buttons and levers. Web: Catches your target in web blocks. Wisdom: Boosts your party’s mana regeneration rate for a time. Wolf: Allow you to tame wolves. Woodcutting: Passive buff that grants a chance of double drops while cutting trees.
USER-MADE SKILLS: Arrowblast: Arrowstorm built-in without the reagent cost Arrowstorm: shoots a random number of arrows at a random rate of fire Basher: passive chance to stun the opponent when you attack Blaaze: summons 1-3 wild blazes at target block BurningPrescense: toggle-able passive that deals aoe damage Chaser: deals damage to the target + extra damage if they don't move Chicken: summon 1-3 chickens at target block Cow: summons 1-3 cows at target block Creeper: summons 1-3 creepers at target block CreepingPain: Takes all damage dealt to the target during the duration and deals it to the target upon expiring Cripple: deals damage to the target + extra damage if they move during the duration Critical: passive chance to do extra damage when you attack Dampen: passive prevents enemies from hurting you if they have below a certain amount of mana DeathFromAbove: You deal your fall damage to opponents near you (safefall optional) Despair: AOE blindness + damage Detect: Detects a block type within range at eye level in a straight line Dodge: passive chance to dodge enemy attacks Drain: passive drain mana from your opponent when you attack Empathy: deal damage to opponent = health you're missing * multiplier Escape: blink + invuln + dispel on self (can be used while stunned) FalconPunch: Stun, but can also optionally do an explosion that wont hurt players and can optionally destroy blocks Firespin: light target block and all blocks around it on fire Firewall: create a wall of fire at target block Glassshield: create a moving shield of glass and air Grace: passive gives you pvp immunity for a duration after you die GuardianAngel: gives you and nearby party members Invuln Healbomb: heal yourself or an ally and deal area of effect damage around that person Hunt: Teleport to a random block X blocks away from your target (/skill hunt playername) IceAura: toggle-able passive that deals damage to all players around you Icebrand: passive chance to slow enemies as you attack them Inversion: deal damage to the target = amount of mana they are missing * multiplier InvertDamage: turns all incoming damage into heals for the duration Jail: curses an enemy for a duration. If they die during that duration, they respawn in a jail (location set in config) Lifesteal: passive gain health when you attack a person (not creature) ManaPotion: gives you mana Megabolt: instantly strike lightning on everything around you Mercy: toggle-able passive that prevents pvp between players too high or too low of a level difference from you (level range is a multiplier of your level) MortalWound: prevents the target from being healed for the duration Mooshroom: summons 1-3 mooshrooms at target block Multibolt: strike target block with lightning, in there was a person there, chance to strike that player again, and again, and again Multiply: spawn 1-3 more of target creature Pig: spawn 1-3 pigs at target block Reagent: does nothing on it's own Reborn: passive that gives you half hp if you were about to die (has a cooldown) RegenMana: passive multiplier for mana regen Sheep: spawns 1-3 sheep at target block Skele: spawns 1-3 skeletons at target block Slow: Slow + damage SonicBoom: Area of Effect damage + silence Spider: spawns 1-3 spiders at target block Spines: passive chance to do Barrage when hit Stun: stuns + damage to target Tackle: charge + stun + damage Tether: root dispel + pulls everyone around you to you if they move too far away (can be used while stunned, but won't dispel the stun :O) Timebomb: creates a pit of 1-4 TNT at target block (works best if tnt damage is enabled but block damage is not) the pit erases itself after the duration Track: (/skill track playername) reports the target's world, location, health, class, level, and whether you can hurt them or not as well as reports your world and location. Tree: spawns a small tree at target block that lasts for 45 seconds Unheal: causes any heals on the target during the duration to be converted into damage UnholyRitual: UnholyRitual except you can set the amount of mana it gives you Unmark: Removes any marks near you (requires SkillMark which is a private skill) Vitalize: Periodic heal + mana for the duration Void: Gives you pvp immunity and invuln against creatures VoidBlade: passive chance to silence enemies as you attack them Wrestle: Stuns everyone around you Zombie: spawns 1-3 zombies at target block
Note that we don't use a lot of these, and that there are a few that aren't on there, | |
| | | Armaneth
Posts : 8 Reputation : 0 Join date : 2012-01-16
| Subject: Re: HERO SKILLS - PLEASE POST! Fri Jan 20, 2012 7:34 am | |
| You can use /skills to see what each class has for skills and what level they get them at. But here's the list for Gelumancer with as much description as I can currently provide:
Bandage - Level 1, No mana cost, requires paper, heals some HP Blink - Level 1, 30% mana, Teleports the cast 6 blocks in the direction the caster is facing Mark - Level 1, 30% mana, sets the point your Recall skill will teleport you to. Recall - Level 1, 30% mana, teleports you to your marked location. Bolt - Level 1, 60% mana, strikes an entity* on the ground with lightning Fireball - Level 1, 60% mana, throws a flaming projectile that damages and sets targets on fire. IceBolt - Level 1, 20% mana, throws a snowball that damages and slows targets, 3 second cooldown. Enchant - Level 1, passive ability that allows the creation of enchanted items. Vitalize - Level 1, restores party's mana and health. Wisdom - Level 1, increases party's mana regen to 7% per tick instead of 5%. ManaPotion - Level 1, consumes 16 redstone dust to restore 10% mana, Gills - Level 6, negates drowning. Web - Level 24. places a cobweb at the target's feet. GlassShield - Level 32, creates a moving shield of glass around the caster. IceAura - Level 43, Passive saves you from death if not on cooldown (Doesn't sound right to me but whatever). RegenMana - Level 50, Increases your mana regen.
*Entities refers to any passive creature, hostile creature, or player. | |
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